Samsara - Ksana Spell
Role: Unreal Engine 5 Developer / Programmer
Game Description
Involvement
- Participated in the INFINITY27 Unreal Engine bootcamp before returning as a freelance contractor to conceptualise, prototype, and develop a new spell from initial idea through to shipping-quality implementation.
- Created iterative prototypes using Blueprint and optimised the performance of the spell by integrating
C++ logic. - Created flowcharts and UML diagrams to plan the spell's architecture and behavior, ensuring clear
communication of design and code structure across the team.