Decontrust


Card Game, Graphic Design, Product Desgin








Decontrust is a game created to challenge social norms and gain insight into social behaviour through design.

The card game is designed to encourage carefree, laid back behaviour in people by helping them take practical steps to be braver and more conscious towards other people while discouraging antisocial behaviour in public places. I wanted to challenge the constructs of interacting with strangers and encourage people to be creative and have fun.





Card  Examples







The product is aimed mainly at student demographic. I have created multiple iterations of the game based on the feedback received from user testing.




Packaging