Covetous


Role: Game Designer/ Programmer


About

It’s a full moon and you’ve turned into an insatiable underwater creature, control your gluttony to stay alive and balance eating food and poison to sustain the environment around you.

Goal: Try to get the highest score...live in balance with your ecosystem.

The game was created in under 72 hours  for Global  Game Jam 2024 submission.

Contribution

For the game jam I contributed to the game design as well as lead programming team. The game utilises 2D physics.

Tools: Unity 3D, C#, Github